For players with limited stock of buildings it provides a greater FP then they otherwise would have. But does it really have to compete with the smaller buildings? Is it really competing with those buildings in the first place or does it compete on the grounds of your current needs and alternate possibilities at the time of having the terrace farm?įor end game players the terrace farm takes up less space and population for producing goods then the alternative. If your city is full from events then fair enough. Unless you're dropping hundreds or maybe thousands of dollars (depending on country and bonuses at time of purchase) it's unrealistic for a city to advance through the ages and be filled with only events unless they've been playing for enough years to acquire events greater then their city space Unless you're camping for an extended period of time you need to be able to fill up your city space with something. It's also not a bad thing if you have room in your city that can't be filled entirely with the smaller things as it gives additional options until you can gain more of those smaller buildings. Something being big isn't necessarily a bad thing if it's a lot easier to obtain and in higher quantity. Uriah for those "much smaller buildings" - how accessible for obtaining are they in comparison to the Terrace Farm? Are we talking about once off buildings in events that you might only get one or two of during an entire year or are we talking about something that's more common place?
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